Official Arkham Horror LCG FFG Rulings


Here is a quick collection of recent rulings released by official FFG channels. You can find user-submitted answers on ArkhamDB.

If you have a question for FFG, you can submit it on the Rules Question Form.

If you have a verifiable answer from FFG for this page, email us at hallofheroescontact(at)gmail.com.


Current Rules Reference Guide

Current Learn to Play Guide

Taboo Progression List


Current FAQ

1.8

Prior FAQs

1.0 | 1.1 | 1.2 | 1.3 | 1.4 | 1.5 | 1.6 | 1.7


Navigation

Taboo List | Card Errata


Taboo list (Printable Version) (Full Bleed Version – Credit bluehg)

Chained / Unchained

Cards from this list have their experience cost increased or decreased by the
amount listed below. Each card’s level remains the same—only the experience
spent to purchase the card is altered. This experience adjustment should also be
taken into account when upgrading to or from a card that is on this list.

Æ Machete ( 20): +1 experience
Æ Elusive ( 50): +2 experience
Æ Pathfinder ( 108): +2 experience
Æ Switchblade (level 2) ( 152): +1 experience
Æ Higher Education ( 187): +3 experience
Æ Streetwise ( 189): +3 experience
Æ Scrapper ( 193): +1 experience
Æ Springfield M1903 ( 226): –1 experience
Æ Flamethrower ( 305): +1 experience
Æ Drawing Thin ( 26): +3 experience
Æ Mr. “Rook” ( 153): +4 experience
Æ Knowledge is Power ( 231): +2 experience
Æ Segment of Onyx ( 21): +3 experience
Æ The Necronomicon (Petrus de Dacia Translation) ( 33): +3 experience

Mutated

Cards from this list have additional or altered text, as described below.

Æ Dr. Milan Christopher ( 33): This card’s  ability now reads:
“After you successfully investigate, exhaust Dr. Milan Christopher…”
Æ Rex Murphy ( 2): This card’s  ability gains: “(Limit once
per round.)”
Æ Delve Too Deep ( 111): This card gains: “Group limit 2 copies of
Delve Too Deep in the victory display.”
Æ Quick Thinking ( 229): At the end of its ability, this card gains: “(max
once per round).”
Æ Ace in the Hole ( 266): This card gains: “Max once per round.”
Æ Sleight of Hand ( 29): This card’s ability now reads: “Put a level 0–3
Item asset into play from your hand.
Æ Key of Ys ( 315): This card gains the exceptional keyword.
Æ All In ( 309): At the end of its ability, this card gains: “Remove All In
from the game.”
Æ Scroll of Secrets (all three versions) ( 116, 188, 189): These cards’
 abilities are now  abilities.
Æ .35 Winchester ( 195): This card’s  ability now reads: “ Spend
1 ammo: Fight. You get +2  for this attack. If a chaos token with a
non-negative modifier is revealed during this attack, this attack deals
+2 damage.”

Forbidden

Cards from this list cannot be included in your deck.

Æ Double or Nothing ( 26)

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Card Errata

(v1.0) Roland’s .38 Special ( 6)
Daisy’s Tote Bag ( 8)
On the Lam ( 10)
Heirloom of Hyperborea ( 12)
Wendy’s Amulet ( 14)

These cards have no level (instead of being level 0).


(v1.0) Smite the Wicked ( 7)


This card’s Forced ability should read: “When the game ends, if attached
enemy is in play: Zoey Samaras suffers 1 mental trauma.”


(v1.0) Searching for Izzie ( 11)

This card’s Forced ability should read: “When the game ends, if Searching
for Izzie is in play: Jenny Barnes suffers 1 mental trauma.”


(v1.1) Burned Ruins (revealed) ( 205)


This card’s first ability should read: “Forced – After you fail a skill test while
investigating the Burned Ruins: Flip 1 clue token on the Burned Ruins to its
doom side.”


(v1.1) Lucky Dice ( 230)


This card’s ability should read: “When you reveal a non-chaos token, spend 2 resources: Ignore that chaos token and reveal another one to resolve. If that token has a symbol, remove Lucky Dice from the game (cannot be ignored/canceled).”


(v1.2) Peter Clover ( 79)
O’Bannion’s Thug ( 97)
Mobster ( 98)


The “Human” trait on each of these cards should read “Humanoid” instead.


(v1.2) Clover Club Pit Boss ( 78)


This enemy’s traits should be “Humanoid. Criminal. Elite.”


(v1.2) The Gold Pocket Watch ( 305)


Each of this card’s symbols should be symbols, instead.


(v1.2) Dr. William T. Maleson ( 302)


This card’s ability should read: “When you draw an encounter card from
the encounter deck…”


(v1.2) Corrosion ( 102)


This card’s Revelation ability should read: “Discard Item assets from your
play area and/or from your hand…”


(v1.2) Agenda 1a—The Truth is Hidden ( 121)
Agenda 2a—Ransacking the Manor ( 122)
Agenda 3a—Secrets Better Left Hidden ( 123)


The first ability on each of these agendas should read: “Skip the ‘Place
1 doom on the current agenda’ step of the Mythos phase.”


(v1.2) Historical Society (Historical Museum) ( 130 & 132)


This location’s ability should read: “While investigating this location, your 
cannot be increased.”


(v1.2) Patient Confinement ( 178-181)


Each of these locations should not have the “Arkham Asylum” trait.


(v1.3) Candlelit Tunnels ( 252)


This location’s ability should read: “…If you succeed, look at the revealed
side of any Catacombs location in play.”


(v1.3) Catacombs Docent ( 258)


This enemy’s ability should read: “…If you succeed, look at the revealed side
of any Catacombs location in play.”


(v1.3) Madness Dies ( 319)


This act’s second ability should read: “Hastur cannot be defeated unless an
investigator ‘knows the secret.’”


(v1.3) Henry Armitage ( 40)


This card’s ability should read: “After you draw a non-weakness card,
discard that card…”


(v1.4) Shortcut (level 2) ( 232)


This card’s ability should read: “…Any investigator at this location
may trigger this ability.”


(v1.4) Time Warp ( 311)


The second part of this card’s ability should read: “Undo that action (return
the game state to exactly the way it was before that action was performed,
except for the playing of Time Warp and its costs).”


(v1.4) Realm of Madness ( 338)


This card’s Revelation ability should read: “Discard cards from your play
area and/or from your hand…”


(v1.4) Father Mateo ( 4)


This card’s ability should read: “When an investigator reveals an 
chaos token…”


(v1.4) Yaotl ( 35)


This card’s ability should read: “Discard the top card of your deck.
(Limit once per phase.)”


(v1.41) The Skeleton Key ( 270)


This card’s ability should read: “If The Skeleton Key is in your play area,
attach it to your location…”


(v1.4) Barricade (level 3) ( 4)


This card’s constant ability should read: “Each time a non-Elite enemy would
spawn at attached location, spawn it at a connecting location instead, if able.”


(v1.5) Carolyn Fern (Novella Promo 10)


This card’s Deckbuilding Options should read: “Guardian cards level
0-3, Neutral cards level 0-5, cards that ‘heal horror’ level 0-5, up to 15 other
Seeker and/or Mystic cards level 0-1.”


(v1.5) Zoey Samaras ( 1)


This card’s Deckbuilding Options should read: “…up to five other level 0
cards from any other classes.”


(v1.5) Rex Murphy ( 2)


This card’s Deckbuilding Options should read: “…up to five other level 0
cards from any other classes.”


(v1.5) Jenny Barnes ( 3) / (Novella Promo 1)


This card’s Deckbuilding Options should read: “…up to five other level 0
cards from any other classes.”


(v1.5) Jim Culver ( 4)


This card’s Deckbuilding Options should read: “…up to five other level 0
cards from any other classes.”


(v1.5) “Ashcan” Pete ( 5)


This card’s Deckbuilding Options should read: “…up to five other level 0
cards from any other classes.”


(v1.5) Eldritch Inspiration ( 33)


This card’s play requirement should read: “Play when you would resolve an
effect on a card that triggers “when,” “if,” or “after” a symbol is revealed.”


(v1.6) Drawing the Sign ( 41)


This card’s second ability should read: “Your maximum hand size is reduced
by 5.”


(v1.6) Laboratory Assistant ( 20)


This card’s first ability should read: “Your maximum hand size is increased
by 2.”

(v1.6) Act 1b—A Sacrifice Made ( 277)


The two instructions on this card should be reversed, as follows:
“Remove all clues from each location in play. The arcane presence masking
the path further up the hill has faded. Reveal Ascending Path.”


(v1.6) Agenda 2a—Death’s Approach ( 163)


This card’s ability should read: “Locations cannot be flipped to their
non-Spectral side.”


(v1.6) Act 1a—In Pursuit of the Dead ( 164)


This card’s ability should read: “Locations cannot be flipped to their
Spectral side.”


(v1.6) Unfinished Business (Bring me to him…) ( 178b)
(v1.6) Unfinished Business (Burn…let it burn…) ( 178b)
(v1.6) Unfinished Business (They stole it from me…) ( 178b)
(v1.6) Unfinished Business (My bones…) ( 178b)


This card’s first ability should read: “Keep this card in your threat area (this
side faceup). If you are eliminated, flip it over.”


(v1.6) Guiding Spirit ( 236)


This card’s Forced ability should read: “When Guiding Spirit is defeated by
horror: Exile it.”


(v1.7) Act 1b—Palace of the Old Ones ( 329)


This card’s second line of game text should read: “Shuffle each empty space
into its owner’s deck and each location in play other than Hideous Palace
into the Cosmos.”


(v1.7) Act 2b—Nucleus of the Universe ( 330)


This card’s second line of game text should read: “Shuffle each empty space
into its owner’s deck and each location in play other than Court of the Great
Old Ones into the Cosmos.”


(v1.7) .35 Winchester ( 195)


This card’s ability should read: “Spend 1 ammo: Fight…”


(v1.7) Otherworldly Meddler ( 29)


This card’s first ability should read: “Forced – When Otherworldly Meddler
would take damage from an attack: Remove 1 doom from Otherworldly
Meddler. Then, reduce the damage dealt by 1.”

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